Nathan Reed

Seattle, WA, United States

Graphics programming at Sucker Punch on Ghost of Tsushima. Previously, VR tech at NVIDIA. Math and coding blog writer, sometime musician, sci-fi and physics nerd, cat dad, coffeeholic.

I teach computers how to make pretty pictures. I'm excited by the art of creating beautiful, immersive worlds and telling stories in them. I enjoy elegant ideas and explaining how things work.

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