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Top Questions
7 votes

Instanced Stereo Rendering vs. Multiple Command Buffers

virtual-reality vulkan command-buffer multithreading asked Nov 9, 2016 at 1:04
computergraphics.stackexchange.com

6 votes

How does DirectX 12 SLI VRAM stacking work?

directx12 asked Feb 18, 2016 at 1:47
computergraphics.stackexchange.com

5 votes

Is there an API for user-defined song tags?

music asked Feb 18, 2016 at 2:05
opendata.stackexchange.com


Top Answers
16
Why do GPUs still have rasterizers?
computergraphics.stackexchange.com

13
Should the alpha channel be gamma corrected
computergraphics.stackexchange.com

12
Seamless Textures
computergraphics.stackexchange.com

6
GPU branching if without else
computergraphics.stackexchange.com

5
Image rescaling algorithm
computergraphics.stackexchange.com

5
What if we don't mention Modelview and projection matrix?
computergraphics.stackexchange.com

5
Why is AO considered Post-Processing?
computergraphics.stackexchange.com


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