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Ichiro Lambe
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29
What would most games benefit from having?
gamedev.stackexchange.com
27
What's in a name?
gamedev.stackexchange.com
22
Is it worthwhile recording your own or buying stock sound effects?
gamedev.stackexchange.com
13
How do you decide when your feature list is long enough?
gamedev.stackexchange.com
12
Tips / pitfalls in selecting and working with publishers?
gamedev.stackexchange.com
12
Where can I meet other independent game developers?
gamedev.stackexchange.com
9
Good examples of 'transferable game logic' across genres?
gamedev.stackexchange.com
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