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Trevor Powell
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Top Questions
79
votes
Correct way to add 22 to 4 to get 82
logic-puzzle
enigmatic-puzzles
asked May 26, 2016 at 12:43
puzzling.stackexchange.com
60
votes
Who shall come to the tea party?
logic-puzzle
game-theory
asked May 17, 2015 at 15:52
puzzling.stackexchange.com
11
votes
What should I consider when evaluating libraries, engines and frameworks for making a game?
software-engineering
asked Feb 22, 2013 at 23:56
gamedev.stackexchange.com
10
votes
Fast algorithm to search a sorted array of floats to find the pair of floats bracketing an input value
c++
algorithms
asked Sep 20, 2011 at 6:08
softwareengineering.stackexchange.com
5
votes
Why do snipers wear dresses?
splatoon
asked Dec 22, 2015 at 7:10
gaming.stackexchange.com
5
votes
glDrawBuffers usage for multiple render targets, under OS X
opengl
asked Jul 29, 2012 at 12:25
stackoverflow.com
Top Answers
73
What problem does double or triple buffering solve in modern games?
gamedev.stackexchange.com
69
How did Alice and Bob die?
puzzling.stackexchange.com
67
Do you *really* know Stack Exchange?
puzzling.stackexchange.com
48
How can I create borders in an open-world game that don't feel artificial?
gamedev.stackexchange.com
47
What is a "Gameplay Programmer"?
gamedev.stackexchange.com
47
Why is permadeath essential to a roguelike design?
gamedev.stackexchange.com
46
What makes a computer opponent feel alive?
gamedev.stackexchange.com
44
What do potential employers look for in a good portfolio?
gamedev.stackexchange.com
43
Legal issues with an NDA that I do not want to sign
softwareengineering.stackexchange.com
40
How to deal with "level design creep?"
gamedev.stackexchange.com
40
How to avoid game objects accidentally deleting themselves in C++
gamedev.stackexchange.com
36
Two doors with two guards - one lies, one tells the truth
puzzling.stackexchange.com
35
How do game clients know that a server is running on their LAN?
gamedev.stackexchange.com
34
Riddles/puzzles having answer hidden in the question?
puzzling.stackexchange.com
33
In a GUI, should input be handled when the button is pressed or released?
gamedev.stackexchange.com
32
Version control with game development - When should I branch?
gamedev.stackexchange.com
31
When prototyping, how can I more easily explore game behaviour?
gamedev.stackexchange.com
30
Which image format is more memory-efficient: PNG, JPEG, or GIF?
gamedev.stackexchange.com
29
Vim - Adding empty line between lines
superuser.com
28
Will Unity skills be transferable?
gamedev.stackexchange.com
25
Releasing an open source project without getting embarrassed
softwareengineering.stackexchange.com
24
Trap mouse in SDL
gamedev.stackexchange.com
24
Sphinx-related riddle
puzzling.stackexchange.com
24
How often do big MMORPG update the physics?
gamedev.stackexchange.com
23
How do I increase my park's value?
gaming.stackexchange.com
23
Does multiple downsampling have a benefit?
gamedev.stackexchange.com
22
How do I shuffle cards for a card game?
gamedev.stackexchange.com
21
How can I tactfully ask users to help support my free game?
gamedev.stackexchange.com
20
Would studying psychology give an advantage to a game designer?
gamedev.stackexchange.com
20
How to amend review issues in Gerrit when there is a second newer review also
stackoverflow.com
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