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derhass
Chemnitz, Germany
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50
How to Practically Ship GLSL Shaders with your C++ Software
stackoverflow.com
39
"flat" qualifier in glsl?
stackoverflow.com
31
Why does GL divide `gl_Position` by W for you rather than letting you do it yourself?
stackoverflow.com
25
Get supported GLSL versions
stackoverflow.com
25
What is, in simple terms, textureGrad()?
stackoverflow.com
24
What's the best way to draw a fullscreen quad in OpenGL 3.2?
stackoverflow.com
22
How exactly does OpenGL do perspectively correct linear interpolation?
stackoverflow.com
21
OpenGL 3/4 glVertexAttribPointer stride and offset miscalculation
stackoverflow.com
20
OpenGL read pixels faster than glReadPixels
stackoverflow.com
19
Difference between format and internalformat
stackoverflow.com
18
OPENGL clip coordinate
stackoverflow.com
17
Multiple objects drawing (OpenGL)
stackoverflow.com
15
How does OpenGL Communicate with the GPU?
stackoverflow.com
13
Why use 'glad' library for opengl initialization?
stackoverflow.com
13
Why is scissor test behind fragment operation?
stackoverflow.com
13
How to create an OpenGL 3.3 or 4.x context through EGL
stackoverflow.com
12
Perspective divide: Why use the w component?
stackoverflow.com
12
How to render numerous objects in openGL efficiently?
stackoverflow.com
11
How vertex and fragment shaders communicate in OpenGL?
stackoverflow.com
11
Why don't people use tetrahedrons for skyboxes?
stackoverflow.com
11
Defining GL_GLEXT_PROTOTYPES vs getting function pointers
stackoverflow.com
11
Linear depth buffer
stackoverflow.com
10
How expensive is fetching a texture in GLSL?
stackoverflow.com
10
How can I intercept dlsym calls using LD_PRELOAD?
stackoverflow.com
10
glDrawElements using the wrong VBO?
stackoverflow.com
10
glm::perspective vs gluPerspective
stackoverflow.com
10
Understanding the difference between a 2D texture array and a 3D texture?
stackoverflow.com
10
How to choose between GL_STREAM_DRAW or GL_DYNAMIC_DRAW?
stackoverflow.com
10
Screen Coordinates to World Coordinates
stackoverflow.com
10
High CPU usage when GLFW / OpenGL Window isn't visible
stackoverflow.com
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