I'm a Bachelor of Artificial intelligence and Computer Science, and hold a Master's degree in Computer Science specializing in games for learning and education. I've worked on a wide variety of systems, including high performance applications, server applications and game development. I'm interested in almost everything thing to do with computers, and have amateur experience with many more things. I'm knowledgeable in a wide variety of algorithms, libraries and tools, and will happily turn my hand to any procedural language. Most recently I've been overseeing the design and development of science games at Psyon Games.