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Top Questions
19
votes
Does allocating and freeing a huge chunk of memory at startup "clean up memory?"
c++
memory
asked Jul 2, 2014 at 3:09
gamedev.stackexchange.com
17
votes
Playing with strings
c
strings
unit-testing
asked Dec 16, 2014 at 0:22
codereview.stackexchange.com
15
votes
Virtual Texturing - Page Indirection Table
c++
c++11
library
opengl
asked Nov 28, 2014 at 18:40
codereview.stackexchange.com
15
votes
Refactoring image loading/manipulation class
c++
c++11
image
graphics
asked Oct 24, 2014 at 17:20
codereview.stackexchange.com
14
votes
Better option than "errno" for file IO error handling
c++
c++11
io
error-handling
asked Jul 23, 2014 at 18:55
codereview.stackexchange.com
14
votes
WebGL shader program management
javascript
oop
opengl
webgl
asked Apr 29, 2015 at 19:41
codereview.stackexchange.com
14
votes
Highlight.js with Blogger: can't disable auto line wrap
javascript
css
syntax-highlighting
blogger
highlight.js
asked Jul 1, 2015 at 4:13
stackoverflow.com
12
votes
Simon Says / Four tiles game, with C++ and SDL
c++
c++11
community-challenge
sdl
simon-says
asked Dec 5, 2014 at 3:55
codereview.stackexchange.com
10
votes
Converting GTA Vice City ADF audio files to MP3
c++
c++11
console
makefile
asked Dec 27, 2014 at 19:06
codereview.stackexchange.com
10
votes
Draw arbitrary plane from plane equation, OpenGL
c++
opengl
math
asked Dec 18, 2013 at 19:26
stackoverflow.com
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Top Answers
76
How can I pass multiple textures to a single shader?
stackoverflow.com
41
What is a stencil buffer?
computergraphics.stackexchange.com
32
Best way to store game-wide variables
gamedev.stackexchange.com
31
How can virtual texturing actually be efficient?
computergraphics.stackexchange.com
30
Custom iterator for a linked list class
codereview.stackexchange.com
24
Why would a C executable be smaller when compared to C++ executable
softwareengineering.stackexchange.com
22
Snake game in C++
codereview.stackexchange.com
20
Unreal Engine calls these macros...is this normal in C++ now?
stackoverflow.com
19
Should unbind buffers?
gamedev.stackexchange.com
19
Lexer+Parser code for my "Reedoo" programming language
codereview.stackexchange.com
18
Inventorizing the universe
codereview.stackexchange.com
16
First OOP in C++ - Car example
codereview.stackexchange.com
15
How to convert mouse coordinate on screen to 3D coordinate
stackoverflow.com
15
How to structure a loop that repeats until success and handles failures
softwareengineering.stackexchange.com
14
Coding style of critical server's code
codereview.stackexchange.com
14
Point sprite size attenuation with modern OpenGL
stackoverflow.com
13
Simple password encryption / decryption in C++
codereview.stackexchange.com
13
Random class in C++
codereview.stackexchange.com
13
Taking advantage of multithreading between game loop and openGL
gamedev.stackexchange.com
13
Static factory function and lifetime
codereview.stackexchange.com
12
Sort three input values by order
codereview.stackexchange.com
12
Implementing an ArrayList
codereview.stackexchange.com
12
OpenGL game engine
codereview.stackexchange.com
12
Cola Machine #1
codereview.stackexchange.com
12
RingQueue implementation using std::array
codereview.stackexchange.com
11
Fixed array with configurable bounds
codereview.stackexchange.com
11
Is modifying a texture (painting on it) considered a "state change"?
computergraphics.stackexchange.com
11
Is this a fast implementation of reversing a string?
codereview.stackexchange.com
11
Getting a scrabble score from a word
codereview.stackexchange.com
10
FizzBuzzWoofFooBar
codereview.stackexchange.com
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