Jul
17
awarded Yearling
Jul
10
awarded Yearling
Jun
4
comment The smallest difference between 2 Angles
I still use this function every time because it's easy to remember, elegant, and avoids any constants. For me that's worth the loss in precision and speed.
Feb
4
awarded Student
Feb
4
awarded Scholar
Feb
4
accepted Is there a standard gesture for resetting scale on a pinch-zoom canvas?
Feb
4
awarded Supporter
Feb
4
comment Is there a standard gesture for resetting scale on a pinch-zoom canvas?
Ok, I was trying to figure out why double tap felt so natural, I guess that makes sense!
Feb
4
asked Is there a standard gesture for resetting scale on a pinch-zoom canvas?
Jan
11
awarded Critic
Jan
11
reviewed No Action Needed Implementing score relative to total game time
Jan
11
reviewed Reviewed How to use GLM Simd using GLM version 0.9.8.2?
Jan
11
reviewed Reviewed Game development with Unity option is Unavailable
Jan
9
comment Goal oriented Action Planning with multiple Agents
So the meta agent says "These are the tasks I want you to do." The agent also has a set of preferences like "I'm bored" or "I'm hungry". These get put onto a priority queue. Sometimes the meta agent's priorities override the agent's priorities, other times the agent overrides the meta agent.
2018
Dec
28
awarded Custodian
Dec
28
reviewed No Action Needed A method to publish google play app?
Dec
28
reviewed Reviewed How to attach an UI button to a prefab and follow it in Unity2D
Dec
28
reviewed Reviewed Is it possible to make a randomly rotating terrain texture painting brush in Unity?
Dec
28
reviewed Reviewed Workflow for creating spherical heightmaps
Dec
28
reviewed No Action Needed Same button doing a different action depending on what the player is colliding with
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