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Xbox thumbstick used to rotate sprite, basic formula makes it “stick” or feel “sticky” at 90 degree intervals! How do you get smooth rotation?
Is it unprofessional to leave game resources to the open eye?
Deleting rows in WPF Datagrid using delete button
What thread will these event callbacks occur on?
How to display the fields of a struct?
How to return a string from a method
How to detect real-time change of text files?
Calculating the correct particle angle in an outwards explosion
How do I render everything in software using XNA/C#?