Alex M.

Cluj-Napoca, Romania

careers.stackoverflow.com/alexm

Age: 22

I'm a software developer currently writing code at Gameloft.

At home I work on a distributed AI system written in D and Prolog. I'm also interested in game design, and my favorite tools to try out what I come up with are Unity and GameMaker Studio.

When the time allows, I'm learning about cooking, with special interest in pastries. If I can also fit gaming in there, I most certainly do so.

I can usually be found in the C++ Lounge.

Apr
30
comment How to write one line and nested 'if' statement without '?:' (is it possible?)
It's more silly than a hack imo :P I like that it's inventive though.
Apr
30
comment How to write one line and nested 'if' statement without '?:' (is it possible?)
Why would the language have a feature identical to the ternary when the ternary exists already?
Apr
29
comment 🍌 count is wrong in "More to go" for comments
@Pacerier k 🍌 🍌
Apr
29
awarded Yearling
Apr
29
comment 🍌 count is wrong in "More to go" for comments
You're right! 🍌
Apr
29
comment 🍌 count is wrong in "More to go" for comments
🍌🍌🍌🍌🍌🍌🍌🍌
Apr
28
awarded Yearling
Apr
27
comment Does Boost.Spirit or Antlr support Left-recursive grammars
He might have googled it regardless. This asks for further investigation.
Apr
26
reviewed Leave Open Is there anything to keep in mind when choosing Boo for Unity development?
Apr
26
comment Is there anything to keep in mind when choosing Boo for Unity development?
Edited to remove the question about whether or not projects written in Boo exist. It's just industry trivia and I feel it was not really the focus of your main question.
Apr
26
revised Is there anything to keep in mind when choosing Boo for Unity development?
deleted 100 characters in body
Apr
26
revised Is there anything to keep in mind when choosing Boo for Unity development?
Removed the "Are there any projects developed in Boo" part which is just industry trivia.
Apr
26
revised Is there anything to keep in mind when choosing Boo for Unity development?
added 652 characters in body
Apr
26
answered Is there anything to keep in mind when choosing Boo for Unity development?
Apr
24
revised JsonCpp: How to get en empty object in a Json::Value?
added 147 characters in body
Apr
24
revised JsonCpp: How to get en empty object in a Json::Value?
deleted 39 characters in body
Apr
24
answered JsonCpp: How to get en empty object in a Json::Value?
Apr
24
comment JsonCpp: How to get en empty object in a Json::Value?
Where exactly does it fail for you (the usual parsing of the json)? You didn't mention your output.
Apr
22
comment How to get Filename without extension in Unreal?
I would not close it as a duplicate since it has an Unreal Engine specific solution. See the answer.
Apr
21
awarded Custodian
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