Alex M.

Cluj-Napoca, Romania

thelatenightcoder.com

Age: 21

Game developer currently writing code at Gameloft.

In my spare time I work on quick gamedev projects, a distributed AI system, and I explore electronics and functional programming. I'm also learning about cooking, with special interest in pastries. Whenever I can fit gaming in there, I most certainly do so.

I can usually be found in the C++ Lounge.

26m
awarded Custodian
28m
reviewed Close Can any one name a good 3d c++ framework for game development?
28m
reviewed Close which one should I choose cocos2d-iphone or sprite-kit?
15h
revised My team leader wants me to follow his non-standard work schedule
Improved most things regarding readability and comprehension.
16h
reviewed Approve suggested edit on How to increase the acceleration of an object on the Y axis?
16h
reviewed No Action Needed Box2D body rotation with setTransform
16h
reviewed Approve suggested edit on How to increase the acceleration of an object on the Y axis?
1d
comment Are these books still recommended for game development today?
Open the question and read the reason, it's stated very clearly under its text. You can ask your question on a forum about gamedev.
1d
comment Are these books still recommended for game development today?
That question is closed for a reason. Your question will also be closed for the same reason.
1d
comment Render To Texture Using OpenGL is not working but normal rendering works just fine
"Questions about debugging a problem in your project must present a concise selection of code and context so as to allow a reader to diagnose the issue without needing to read all of your code or to engage in extensive back-and-forth dialog. For more information, see this meta thread." meta.gamedev.stackexchange.com/questions/1537/…
2d
answered Dealing with numerous, simultaneous sounds in unity
Aug
17
comment Using classes to define GUI in Unity
The best you can do is attach Bar scripts to the same GameObject that you attached the bar manager to. Or treat each bar as a non-MonoBehavior (i.e. dumb objects that only hold bar info), and do all of the drawing based on their info in the bar manager. But to put it simply, no, you cannot use Start, OnGUI and all of the other methods that are automatically called by Unity in non-attached scripts.
Aug
14
comment errorr occurd in my android sudoku3*3 puzzleview getRect() my sorce code is
No, just... no.
Aug
14
comment Unity - SetLookAtPosition() - Body Jittering?
I'm sure we can branch out to even more such particular cases if we try :) I'll keep the yield thing in mind though.
Aug
14
comment Unity - SetLookAtPosition() - Body Jittering?
Yes, it won't affect Update being called before LateUpdate. But it won't allow scripts that update objects that are being looked at to update before the objects looking at them update. I did not say it is a good idea to rely on script execution order more than is needed, I merely mentioned the possibility.
Aug
14
comment Unity - SetLookAtPosition() - Body Jittering?
Note that if the scripts that look at things are set to execute after all others, this is not necessary. Good point though.
Aug
14
answered Unity - SetLookAtPosition() - Body Jittering?
Aug
13
comment How can I approach my boss after I feel blackmailed with him threatening my wife's employment?
"You wouldn't want your wife to continue working for an employer who is an blackmailer/extortionist, who makes threats, and who is also fast and loose with his personal/business expenses, right?" this.
Aug
13
revised If I am consistently underperforming, how do I know it's time to resign or ask for another assignment/project?
deleted 22 characters in body
Aug
13
answered If I am consistently underperforming, how do I know it's time to resign or ask for another assignment/project?
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