I spend most of my time making voice recognition fast on embedded platforms in C, C++, and assembly.
Apart from that, I'm interested primarily in highly-concurrent simulations, physics based rendering, stochastic methods, randomized algorithms and data structures (Bloom filters, I'm looking at you!) and programming language design.
Q&A for professional and enthusiast programmers
Q&A for Ubuntu users and developers
Q&A for linguists, etymologists, and serious English language enthusiasts
Q&A for meta-discussion of the Stack Exchange family of Q&A websites
Q&A for people studying math at any level and professionals in related fields
Q&A for people who like playing board games, designing board games or modifying the rules of existing board games
Q&A for scientists using computers to solve scientific problems