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Massachusetts
code.sagotsky.com
Age: 30
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Top Questions
36
votes
When and how should I get the players to cut back on their out of character chatter?
social
social-contract
logistics
asked Nov 29 '10 at 16:43
rpg.stackexchange.com
23
votes
How do you handle verbal exchanges between NPCs without taking the PCs out of the spotlight?
system-agnostic
npc
asked Sep 6 '11 at 16:57
rpg.stackexchange.com
20
votes
How do I make and use tactically interesting terrain?
combat
tactics
strategy
terrain
asked Apr 5 '11 at 18:24
rpg.stackexchange.com
19
votes
What alternatives to hit points are there for abstracting wounds?
game-design
asked Oct 20 '11 at 16:30
rpg.stackexchange.com
13
votes
Is the information gained from a knowledge check fallible?
system-agnostic
knowledge-check
asked Jan 12 at 3:33
rpg.stackexchange.com
12
votes
Clarification on 4e Raise Dead's 'part of the corpse'
dnd-4e
rituals
asked Dec 6 '10 at 15:08
rpg.stackexchange.com
11
votes
Tasks for a split party
gm-techniques
asked Jan 28 '11 at 3:05
rpg.stackexchange.com
11
votes
Are there maneuver options for non-combat skills?
skills
gurps
non-combat
asked Apr 11 '11 at 13:58
rpg.stackexchange.com
10
votes
How should I budget for ally/third party NPCs in 4e combats?
dnd-4e
encounters
experience-points
asked Nov 19 '10 at 18:56
rpg.stackexchange.com
8
votes
Game design question. What sort of effect does HP as a resource have on a system?
design
game-design
diceless
asked Dec 1 '10 at 15:27
rpg.stackexchange.com
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Top Answers
62
Understanding “randomness”
stackoverflow.com
42
What's a good mechanic for rewarding players for keeping their characters happy?
rpg.stackexchange.com
40
Helping new players learn a setting on the go
rpg.stackexchange.com
38
How do you help players not focus on the rules?
rpg.stackexchange.com
30
How do I help my players not get caught up on smaller plot points?
rpg.stackexchange.com
25
Any advice on how to politely approach a friend on problems with her character(s)?
rpg.stackexchange.com
22
How can I play dumb?
rpg.stackexchange.com
19
How do I quit a game gracefully?
rpg.stackexchange.com
18
Repercussions to DM-mandated limit on books allowable for characters?
rpg.stackexchange.com
17
How to handle lack of PC communication?
rpg.stackexchange.com
17
How should GM deal with 'standing orders'?
rpg.stackexchange.com
16
How do I make my role playing group a not exclusively male one?
rpg.stackexchange.com
16
Generating a feeling of nostalgia in the players
rpg.stackexchange.com
15
As an experienced GM, what pitfalls should I watch out for?
rpg.stackexchange.com
15
How do I use minions effectively?
rpg.stackexchange.com
14
What iPhone / iPad apps do you use for gaming?
rpg.stackexchange.com
14
Is altering the adventure to suit the players the purpose of the DM in D&D?
rpg.stackexchange.com
12
How do I allow player agency in situations with predetermined outcomes?
rpg.stackexchange.com
12
What can I do to give the players the same feel their characters would have about wilderness travel?
rpg.stackexchange.com
11
Techniques for skimming through travel (fast travel) without meta-teleportation
rpg.stackexchange.com
11
How can I add sound to our sessions?
rpg.stackexchange.com
11
Tips for organising a short campaign?
rpg.stackexchange.com
11
Difference between writing a one-off scenario and writing a quest for a campaign?
rpg.stackexchange.com
10
Biggest GM pitfalls for new GMs?
rpg.stackexchange.com
10
Convert a D&D 4e adventure to another level
rpg.stackexchange.com
10
What can I do to make playing a long D&D session more comfortable?
rpg.stackexchange.com
10
Creating emotions
rpg.stackexchange.com
9
What are good techniques for resurrecting a stalled campaign?
rpg.stackexchange.com
9
What GM tasks can be delegated to players to speed up encounters?
rpg.stackexchange.com
9
Tips for running a successful and engaging campaign WITHOUT combat?
rpg.stackexchange.com
1
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