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ZorbaTHut
San Mateo, CA
mandible.net
Age: 31
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Top Questions
9
votes
How can I remove UIApplicationMain from an iPhone application?
iphone
uiapplication
nsrunloop
asked Feb 2 '10 at 21:03
stackoverflow.com
8
votes
How can I change the filename of a shared library after building a program that depends on it?
linux
linker
shared-libraries
install-name-tool
asked May 3 '10 at 15:45
stackoverflow.com
8
votes
What's the best way to build software that doesn't require the newest glibc?
linux
backwards-compatibility
glibc
asked May 4 '10 at 18:31
stackoverflow.com
7
votes
How can I lock the cursor to the inside of a window on Mac OS X?
osx
cursor
cursor-position
asked Jan 10 '11 at 0:49
stackoverflow.com
6
votes
How can I run something as Administrator via Cygwin's SSH?
ssh
cygwin
administrator
runas
asked Aug 27 '10 at 22:02
superuser.com
5
votes
Enabling RDP, or installing a VNC server, on Windows 7 from the command line
vnc
remote
remote-desktop
asked Aug 27 '10 at 2:15
superuser.com
Top Answers
46
Automated testing of games
gamedev.stackexchange.com
45
C++ low-level optimization tips
gamedev.stackexchange.com
45
How closely can a game resemble another game without legal problems
gamedev.stackexchange.com
40
Good 2D Platformer Physics
gamedev.stackexchange.com
34
I have to make a game in 9 days. AHHH!
gamedev.stackexchange.com
28
Creating meaningful and engaging quests
gamedev.stackexchange.com
28
Texture packing algorithm
gamedev.stackexchange.com
28
Algo for given an amount of XP, find a character's level
gamedev.stackexchange.com
23
What does an engine like frostbite look like in the early early stages?
gamedev.stackexchange.com
19
What is the fastest way to work out 2D bounding box intersection?
gamedev.stackexchange.com
19
What technology does Starcraft 2 use render its maps?
gamedev.stackexchange.com
18
How to design and implement turn-based system?
gamedev.stackexchange.com
17
How do you prevent inflation in a virtual economy?
gamedev.stackexchange.com
17
Objective-C or C++ for iOS games?
gamedev.stackexchange.com
15
How to design a replay system
gamedev.stackexchange.com
14
Should collision detection be done server-side or cooperatively between client/server?
gamedev.stackexchange.com
14
Can I get around a Pokemon copyright with new art and minor changes?
gamedev.stackexchange.com
13
How much is java used in 2d/3d indie games? (before/after Minecraft)
gamedev.stackexchange.com
13
Legal Lego game
gamedev.stackexchange.com
13
Finding shortest path on a hexagonal grid
gamedev.stackexchange.com
12
How does pathfinding in RTS games work?
gamedev.stackexchange.com
12
Calculating Experience Points earned after a battle
gamedev.stackexchange.com
12
Time based movement Vs Frame rate based movement?
gamedev.stackexchange.com
12
Equation to make small number big and big number small (gravity)
gamedev.stackexchange.com
11
Methods of player retention and conversion in MMO games?
gamedev.stackexchange.com
10
Anyone know of other unique playable archetypes?
gamedev.stackexchange.com
10
Does using an licensed game engine prevent you from open sourcing a defunct work?
gamedev.stackexchange.com
10
how to keep a GUI on-screen without moving or resizing it according to camera movement
gamedev.stackexchange.com
9
Determining if player-created structure matches a template in a 3D block-based game
gamedev.stackexchange.com
8
Where is the time spent?
gamedev.stackexchange.com
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