Game programmer and designer (PC and consoles) since 1991, in C at first and then C++. I also use Python seriously and other languages semi-seriously (currently doing some hobby stuff in Clojure). Emacs zealot.
Games include Ultima Underworld, System Shock, Terra Nova: Strike Force Centauri, Frequency, Amplitude, Eyetoy: Antigrav, Guitar Hero (plus 2), Rock Band (plus 2, Beatles, 3), Fantasia: Music Evolved.
Q&A for serious players and enthusiasts of chess
Q&A for professional and enthusiast programmers
Q&A for professional programmers interested in conceptual questions about software development
Q&A for people studying math at any level and professionals in related fields
Q&A for linguists, etymologists, and serious English language enthusiasts
Q&A for professional and independent game developers
Q&A for computer enthusiasts and power users
Q&A for active researchers, academics and students of physics
Q&A for professional mathematicians
Q&A for meta-discussion of the Stack Exchange family of Q&A websites
Q&A for people who like playing board games, designing board games or modifying the rules of existing board games
Q&A for peer programmer code reviews
Stack Exchange Network staging zone, where users come together to build new Q&A sites