Andrew Russell

Brisbane, Australia

andrewrussell.net

Hi! I am Andrew Russell. I'm an indie game developer from Australia. I'm a Microsoft MVP for XNA/DirectX.

Visit my blog at AndrewRussell.net or follow me on Twitter @_AndrewRussell.

Spending too much time procrastinating on Stack Exchange? Or wish you could block the Internet for a while, but need to whitelist Stack Exchange? Check out my Kickstarter: Connect for a Reason.


My current game dev project is Stick Ninjas A 2D multiplayer platformer-shooter. I'm doing a weekly DevLog video series about it, which you can watch on YouTube.

My previous projects include:

  • ExEn, a cross-platform port of XNA that runs on iOS, Android and Silverlight
  • Light Blocks: cross-platform falling-block game to demonstrate ExEn
  • Dark: A 2D physics-platformer with fancy lighting effects (PC and Xbox 360)
1d
answered Performance Difference Between Content.Load and Texture.FromStream xna
2d
awarded Yearling
2d
awarded Yearling
Aug
19
awarded Nice Answer
Aug
8
comment Basic draw method blenddstate not recognized?
@RickardB XNA 3.1 and earlier only: For SpriteBatch, you simply provide a SpriteBlendMode to Begin and it sets things for you. Otherwise, GraphicsDevice.RenderState provides access to the various parts of the blend state via the following properties: AlphaBlendEnable, AlphaBlendOperation, SourceBlend, DestinationBlend, SeparateAlphaBlend (and maybe others). (Recommend updating to XNA 4.0, though, if possible. The state objects are really nice.)
Aug
7
answered Cancel a SpriteBatch I've started drawing
Aug
2
awarded Good Answer
Aug
1
awarded Announcer
Aug
1
answered How do I measure a string that will be drawn with SpriteBatch?
Jul
30
answered XNA graphics.PreferredBackBufferWidth's new value doesn't immediately change window size
Jul
15
awarded Yearling
Jul
15
awarded Yearling
Jul
9
awarded Popular Question
Jul
6
answered Is there a build-in function to count the amount of sprites drawn by SpriteBatch per frame?
Jul
4
awarded Famous Question
Jul
3
awarded Curious
Jul
2
awarded Curious
Jun
28
revised Farseer: How can I create a body with a hole in the middle
edited title
Jun
23
revised Loading a stream/asset on Android MonoGame without ContentManager
edited title
Jun
23
comment Loading a stream/asset on Android MonoGame without ContentManager
@craftworkgames Yep - that makes sense.
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