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Stringer
Paris, France
Age: 31
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Top Questions
26
votes
What is the equivalent in F# of the C# default keyword?
c#
f#
default
keyword
c#-to-f#
asked Feb 11 '10 at 17:17
stackoverflow.com
6
votes
What does this dynamic allocation do?
c++
new-operator
dynamic-memory-allocation
comma-operator
asked Feb 26 '10 at 23:40
stackoverflow.com
5
votes
Retrieve MethodInfo of a F# function
reflection
f#
asked Oct 15 '09 at 21:26
stackoverflow.com
5
votes
How to write a new type that is compatible with Array.sum?
f#
asked Jul 19 '10 at 10:28
stackoverflow.com
Top Answers
20
Does CUDA support recursion?
stackoverflow.com
16
F# explicit match vs function syntax
stackoverflow.com
16
GPU Emulator for CUDA programming without the hardware
stackoverflow.com
14
Run C# code on GPU
stackoverflow.com
13
F# how to write an empty statement
stackoverflow.com
13
F#: Mutually recursive functions
stackoverflow.com
10
Direct3D Line thickness
stackoverflow.com
10
What language is smart so that it could understand 'variable a = 0 , 20, …, 300'?
stackoverflow.com
9
Strategy for sharing OpenGL resources
stackoverflow.com
8
Is there any point in using an index buffer with a texture in OpenGL ES (Android)?
stackoverflow.com
8
How to get a name of a variable coming into a function as a parameter using F#?
stackoverflow.com
7
F#: always “unexpected 'when' keyword”
stackoverflow.com
7
opengl texture lod bias adjusting via opengl function call?
stackoverflow.com
7
Stack overflow in OCaml and F# but not in Haskell
stackoverflow.com
7
pure functional using F#
stackoverflow.com
7
GLSL branching behaviour
stackoverflow.com
6
Is it possible to define different attributes for recursive classes in F#
stackoverflow.com
6
Implementing API with replaceable backend implementation in .NET (F#)
stackoverflow.com
6
Divide and Get Remainder at the same time?
stackoverflow.com
6
glPolygonMode in OpenGLES
stackoverflow.com
6
openGL sphere that is both wireframe and solid
stackoverflow.com
5
Let and Property Assignment in one line
stackoverflow.com
5
Debugger for OpenCL
stackoverflow.com
5
Optimized 2D Tile Scrolling in OpenGL
stackoverflow.com
5
How to clip rendering in OpenGL (C++)
stackoverflow.com
5
F# compiler order of source files
stackoverflow.com
5
F#: Quotation with type definition?
stackoverflow.com
5
direct3D 10 & 11
stackoverflow.com
5
Difference between Seq and Array for array value
stackoverflow.com
5
What is the best pratice to render sprites in DirectX 11?
stackoverflow.com
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