Student (computer science)
I'm programming games in my free time.
After creating a Pong clone using OpenGL, I decided to take a bigger step and write a game that actually interests me. Which means I'll take several smaller steps before.
I'm currently writing a small tech demo to teach myself skeletal animation. Debug rendering the bones as lines works, now Ionly need to find out what's going wrong with my blender script. Probably exporting bones in the wrong space...
Stack Exchange Network staging zone, where users come together to build new Q&A sites
Q&A for professional and independent game developers
Q&A for people who use Blender to create 3D graphics, animations, or games
Q&A for speakers of German wanting to discuss the finer points of the language and translation
Q&A for users of TeX, LaTeX, ConTeXt, and related typesetting systems
Q&A for gamemasters and players of tabletop, paper-and-pencil role-playing games
Q&A for science fiction and fantasy enthusiasts
Q&A for cartographers, geographers and GIS professionals
Q&A for professional and enthusiast programmers
Q&A for people studying math at any level and professionals in related fields
Q&A for scientific skepticism
Q&A for active researchers, academics and students of physics
Q&A for users of Linux, FreeBSD and other Un*x-like operating systems.
Q&A for LEGO® and building block enthusiasts
Q&A for students, researchers and practitioners of computer science
Q&A for researchers and developers who explore the principles of a system through analysis of its structure, function, and operation
Q&A for scientists using computers to solve scientific problems