Stack Exchange
log in
chat
meta
about
Stack Exchange
All Sites
Hot Questions
Top Users
Newsletters
Blogs
knight666
'S-Hertogenbosch, The Netherlands
knight666.com
Age: 23
Game programming student at IGAD.
top
accounts
reputation
activity
favorites
subscriptions
Top Questions
7
votes
Getting the fractional part of a float without using modf()
c++
c
math
bit-manipulation
asked Apr 7 '10 at 18:27
stackoverflow.com
6
votes
Perspective correct texture mapping; z distance calculation might be wrong
c++
engine
rasterizing
zbuffer
asked Jan 14 '10 at 22:51
stackoverflow.com
5
votes
2D AABB collision response
2d
c++
2d-physics
bounding-boxes
asked Sep 15 '10 at 8:11
gamedev.stackexchange.com
Top Answers
24
How do I approach large companies if I have a killer mobile game idea?
gamedev.stackexchange.com
19
What OpenGL version(s) to learn and/or use?
gamedev.stackexchange.com
19
Why is C/C++ preferred for game developers?
gamedev.stackexchange.com
12
Large FPS vs consistent FPS
gamedev.stackexchange.com
12
How does 3D games work so fluent provided that each mesh's size is so big?
gamedev.stackexchange.com
11
Small adventure game
gamedev.stackexchange.com
9
Drawing a dynamic indicator for a field of view
gamedev.stackexchange.com
8
Best peer-to-peer game architecture
gamedev.stackexchange.com
8
How to read in a data file of unknown dimensions in C/C++
stackoverflow.com
7
What C++ GUI library can you suggest?
gamedev.stackexchange.com
7
How can I set up a flexible framework for handling achievements?
gamedev.stackexchange.com
7
Drawing an outline around an arbitrary group of hexagons
gamedev.stackexchange.com
7
Is my engine concept a good one?
gamedev.stackexchange.com
6
Recommended 2D Game Engine for prototyping
gamedev.stackexchange.com
6
Vector-based fonts vs. bitmap fonts in (2d) games?
gamedev.stackexchange.com
6
When to use Euler vs Axis angles vs Quaternions?
gamedev.stackexchange.com
6
Best practice for saving items?
gamedev.stackexchange.com
5
Defining the track in a 2D racing game
gamedev.stackexchange.com
5
How to detect GLSL warnings?
gamedev.stackexchange.com
5
How can I keep track of a battle log on a web game?
gamedev.stackexchange.com
5
How are realistic 3D faces created and animated in video games?
gamedev.stackexchange.com
5
How can I improve my isometric tile-picking algorithm?
gamedev.stackexchange.com
5
Loading textures with sfml for Open GL
gamedev.stackexchange.com
Stack Exchange works best with JavaScript enabled