Hi, my name is David, and I really appreciate how helpful this community is!

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comment OpenGL new textures replacing old ones after deletion
What if you try glFinish after deleting tex1 and tex2?
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awarded Yearling
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accepted webgl highp fragment support
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answered Wrong integer math in WebGL shaders
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comment webgl highp fragment support
Ok, I have done so
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asked webgl highp fragment support
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comment Find ray between an angle in the same plane as the angle
I agree, my question was ambiguous. I removed that ambiguous part, to make clear that I am asking for your first bullet point, not the second one.
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