Zhen

Santander, Spain

malcodigo.blogpost.com

Age: 36

I'm a Game Programmer at soul but currently I work as System Administrator.

My best known work: Doodle Hex for Nintendo DS, Cell & Love for Android and Altamira II Supercomputer for the RES.

20h
accepted Visual Studio alternative for a constexpr string
21h
comment Visual Studio alternative for a constexpr string
@frasnian, probably thats the best way when we don't have constexpr
22h
asked Visual Studio alternative for a constexpr string
Jan
22
awarded Notable Question
Jan
16
comment Why is size_t unsigned?
Scott Meyers article is 199X-ish. is it already apply to C++11/4 ?
Jan
6
awarded Notable Question
Nov
29
awarded Constituent
Nov
22
awarded Popular Question
Nov
18
awarded Caucus
Nov
1
awarded Yearling
Nov
1
awarded Yearling
Oct
22
awarded Yearling
Oct
8
awarded Famous Question
Oct
7
comment Separating game data/logic from rendering
@Parhs one solution is have a MultiRenderer with the same interface that has multiple renders inside.
Oct
3
revised Error loading OBJ with Texture UVs
added info about version
Oct
3
comment Error loading OBJ with Texture UVs
@WestLangley You hint the solution, adding geometry.dynamic = true; solved the problem.
Oct
3
comment Error loading OBJ with Texture UVs
@WestLangley yes, I'm changing the material, but I'm calling object.geometry.uvsNeedUpdate = true; and object.geometry.buffersNeedUpdate = true; after change the material.
Oct
3
asked Error loading OBJ with Texture UVs
Sep
24
awarded Taxonomist
Aug
25
comment How to finish current activity in Android
Whit this parameter it ends the activity with startActivity and also with startActivityForResult. It bite me today ;D
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