Luis Estrada

New York, United States

drippingflames.com/xna

Age: 28

Want to draw simple shapes in XNA? Go here www.drippingflames.com/xna

Oct
19
comment Interaction between GUI and character(s)
For 1, you could have a SelectionManager, this will managed all currently selected characters. For 2, you could use a CharactersCoordinator, in which the GUI will notify that user has requested a "Go to position". The CharactersCoordinator would then use the SelectionManager to move the currently selected characters.
Oct
7
awarded Excavator
Oct
7
awarded Editor
Oct
7
revised SelectedItem set to first item with CollectionViewSource
misspelled
May
26
awarded Autobiographer
Feb
23
awarded Yearling
Feb
23
awarded Yearling
Feb
28
comment Circular dependency when creating entities
@Herp get to it! :)
Feb
27
answered Circular dependency when creating entities
Jan
27
comment Verify which bubble is connected to top using DFS
Have you studied this link ?
Dec
13
answered Is it possible to rotate an image on an HTML5 canvas, without rotating the whole canvas?
Dec
6
answered Passing data between engine layers
Nov
11
comment How to handle class dependency with interfaces and implementatons
In drawTexture, what methods in texture are being used?
Nov
11
comment How to handle class dependency with interfaces and implementatons
What methods are being exposed in ICanvas and ITexture?
Sep
15
comment Udp VS Tcp connection for a platformer multiplayer
+1 for recommending lidgren. The library uses UDP, but has the ability for reliable packets.
Jun
12
awarded Caucus
Jun
8
comment System.Random giving duplicates in runtime
Don't create a new Random every time.
May
4
comment Winform + XNA (Microsoft Example) - Issues with Drawing Texture2D
This is a simple debug your code issue. Place a breakpoint in your Paint function and step through.
Apr
22
awarded Teacher
Mar
28
comment Implementing Branching Conversation Dialogue in C# with XNA
this question has nothing to do with XNA (unless you need help in drawing text on the screen)
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