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Top Questions
17
votes
Level Design, Implying a path to the player
game-mechanics
level-design
asked Jun 10 '11 at 13:29
gamedev.stackexchange.com
10
votes
Problem with student badge
bug
status-completed
badges
asked Aug 1 '11 at 8:12
meta.stackoverflow.com
5
votes
Making classes available to others
xna
c#
architecture
asked May 27 '11 at 10:44
gamedev.stackexchange.com
Top Answers
12
Handling player logoff and logon in a persistent world without breaking immersion
gamedev.stackexchange.com
11
Recording equipment for game sounds
gamedev.stackexchange.com
9
Determining player.isFalling() through change of y?
gamedev.stackexchange.com
9
Is there a game oriented graphics or image editor?
gamedev.stackexchange.com
8
Problem drawing text in a for loop
gamedev.stackexchange.com
7
What language to use to create a browser-MMO?
gamedev.stackexchange.com
7
Where to start for implementing vehicle physics?
gamedev.stackexchange.com
6
Representing Wind in a Block-Based Game
gamedev.stackexchange.com
6
Some questions about lists
gamedev.stackexchange.com
6
How useful would it be to know a scripting language when developing an iOS game?
gamedev.stackexchange.com
5
Tool for editing .X
gamedev.stackexchange.com
5
Do I really have to write my own optimized model format?
gamedev.stackexchange.com
5
Profanity filter for an MMO chat
gamedev.stackexchange.com
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