I'm a programmer and game designer with experience designing/developing game engines, game content pipelines, and general software (both for internal and external customers). My code has been shipped to millions of people and as far as I know, none of them have tried to kill me yet.
My preferred languages are Python and C# but I also spend time mucking around in C++, ActionScript, PHP, and other languages.
Q&A for professional and enthusiast programmers
Q&A for professional and independent game developers
Q&A for professional programmers interested in conceptual questions about software development