Just spent 2013 recovering from cancer and am now getting back into gaming. I grew up self-teaching out of the Red Box D&D, moved onto other systems from there, and got deep into indie RPGs with funky rules like letting players take narration or having GM-less systems, etc.
I mostly love rpgs that are either narrativist and drama focused, and/or tactically fun. Including games that do both.
Q&A for gamemasters and players of tabletop, paper-and-pencil role-playing games
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