Apr
15
accepted dispatch_barrier_sync always deadlocks
Apr
15
comment dispatch_barrier_sync always deadlocks
Thanks for the tip! I'm now using a dispatch_semaphore to throttle the thread count.
Apr
15
comment dispatch_barrier_sync always deadlocks
This seems to be the case. If I reduce the loop counter to 50 without the delay, it runs just fine. Unfortunately, the unbounded situation is being caused by MapKit requesting tiles for the OverlayRenderer and I'm not sure how to throttle it.
Apr
14
asked dispatch_barrier_sync always deadlocks
Apr
14
awarded Critic
Mar
16
accepted Smarter way to make a key for lookup
Mar
16
revised Smarter way to make a key for lookup
remove "unique" reference
Mar
16
comment Smarter way to make a key for lookup
This solution is about 1.6x faster. Nice!
Mar
16
revised Smarter way to make a key for lookup
added 118 characters in body
Mar
16
revised Smarter way to make a key for lookup
added 118 characters in body
Mar
16
asked Smarter way to make a key for lookup
Mar
15
comment Draw Spiral Words
I think what makes this a good challenge is you would have to "rewind the stack" so to speak and resume at a point that makes rule #1 always work.
Mar
14
revised Draw Spiral Words
removed uppercase letter allowance in input
Mar
13
awarded Editor
Mar
13
revised Draw Spiral Words
clarified question as per comments
Mar
13
awarded Student
Mar
13
asked Draw Spiral Words
Feb
24
awarded Popular Question
Feb
15
comment Reducing i18n verbosity in Objective-C
We create the localization file via: xcodebuild -exportLocalizations -localizationPath <dirpath> -project <projectname> [[-exportLanguage <targetlanguage>]] I'm not sure if this process will work with runtime parameters?
Feb
15
asked Reducing i18n verbosity in Objective-C
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