14h
asked SVG Performance—viewBox vs. transform
Apr
15
answered Page freezes after js function called once
Apr
15
comment SVG—bbox to large for group from nested svg
Thanks for your answer! Fiddling with bounding boxes is always a fun on its own…
Apr
14
revised SVG—bbox to large for group from nested svg
added 266 characters in body
Apr
14
asked SVG—bbox to large for group from nested svg
Apr
9
revised yuicompression runs in eclipse but not on commandline
added 310 characters in body
Apr
9
asked yuicompression runs in eclipse but not on commandline
Apr
4
awarded Student
Apr
4
asked Band-in-a-Box type software for Linux
Apr
4
comment Box2D—Dropshadow
please see the edit…
Apr
4
revised Box2D—Dropshadow
added 494 characters in body
Apr
4
asked Box2D—Dropshadow
Apr
2
asked SVG—Adding fire to the roket
Apr
1
awarded Yearling
Apr
1
comment Box2D—how make character tilt
Yes, that is absolutely true, but applying the force needs to be triggered by code. Would be fine if there would be a solution which can be modeled within RUBE.
Apr
1
comment Box2D—how make character tilt
Yes, that's probably a good Idea, but I am looking for a more »code less« way, just using joints, damping or something like that—something box2d brings »out of the box«. My tests with linear damping just slowed down the whole character, so I am searching for an alternative way…
Mar
30
awarded Scholar
Mar
30
comment Transfer Transformation from Physics to Vector Graphic
I accept the answer since it is right in principle. I was my first guess too, but I missed one thing: The initial Transformation of the SVG Elements needs to set so that they are transformed accordingly to the physics body. This initial transformation needs to be applied to new transformation each time.
Mar
30
accepted Transfer Transformation from Physics to Vector Graphic
Mar
30
asked Box2D—how make character tilt
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