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Paul Manta
Bucharest, Romania
Age: 20
GitHub:
https://github.com/paulcmnt
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Top Questions
46
votes
Metaprogramming in C++ and in D
c++
metaprogramming
d
d2
asked Sep 4 '11 at 15:39
stackoverflow.com
34
votes
A* Admissible Heuristic for die rolling on grid
algorithm
path-finding
a-star
heuristics
asked May 14 at 15:57
stackoverflow.com
32
votes
C++: Default keyword (classes, not switch)
c++
c++0x
default
keyword
asked Jun 28 '11 at 7:06
stackoverflow.com
31
votes
Project Euler, Problem #25
elementary-number-theory
fibonacci-numbers
project-euler
asked Sep 4 '11 at 8:04
math.stackexchange.com
24
votes
Can manager classes be a sign of bad architecture?
design
architecture
asked Jan 11 '12 at 11:51
programmers.stackexchange.com
21
votes
C++ Templates: Angle brackets problems
c++
templates
syntax
d
asked Sep 5 '11 at 6:55
stackoverflow.com
19
votes
Do unused functions get optimized out?
c++
c
compiler
asked Jun 2 '11 at 14:19
stackoverflow.com
16
votes
Python name mangling: When in doubt, do what?
python
guidelines
asked Sep 17 '11 at 18:07
stackoverflow.com
16
votes
Result of the product $0.9 \times 0.99 \times 0.999 \times …$
sequences-and-series
products
asked May 6 '12 at 11:19
math.stackexchange.com
14
votes
How does one do unit testing in a game engine?
c++
programming
unit-testing
asked Jan 24 '12 at 8:43
gamedev.stackexchange.com
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5
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next
Top Answers
34
Using component based entity system practically
gamedev.stackexchange.com
24
Python and the Singleton Pattern
stackoverflow.com
23
Entity/Component Systems in C++, How do I discover types and construct components?
gamedev.stackexchange.com
11
Game Components, Game Managers and Object Properties
gamedev.stackexchange.com
11
I am looking to create realistic car movement using vectors
gamedev.stackexchange.com
11
Is it bad form to raise ArgumentError by hand
stackoverflow.com
9
How to organize an SVN repository for a C++ code
stackoverflow.com
9
Difference between std::function<> and a standard function pointer?
stackoverflow.com
8
Python duck-typing for MVC event handling in pygame
stackoverflow.com
8
What's the idiomatic syntax for prepending to a short python list?
stackoverflow.com
8
How to delete Singleton pointer?
stackoverflow.com
8
How can I emulate constructor and destructor behavior (for particular data types) in C
stackoverflow.com
8
What is a common naming convention for RAII classes?
stackoverflow.com
7
C++: can we collect types?
stackoverflow.com
6
Double to Const Char*
stackoverflow.com
6
python: simple boolean inequality operators mistake
stackoverflow.com
6
How to check if two stacks are the same in C++?
stackoverflow.com
5
Finding the middle of an array without knowing the length
stackoverflow.com
5
How can I reproduce a C++ class style get function in C?
stackoverflow.com
5
FRP on a game engine. Is it worth it?
stackoverflow.com
5
Enhanced FOR loops in C++
stackoverflow.com
5
Weird behavior of sizeof for arrays passed as parameters
stackoverflow.com
5
C++ typedef syntax rules
stackoverflow.com
5
Comparing objects using bool operator==
stackoverflow.com
5
Is it possible to specialize a template for templated types?
stackoverflow.com
5
How should I organize my source tree?
programmers.stackexchange.com
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