Professional game developer living in Seattle. I tend to focus on networking and server-side code. I also spend a lot of time thinking about architecture, developer processes and tools, and the logistics of running different types of multiplayer games.
If I had my way, 90% of all entertainment media would be about spaceships. Pew pew.
Q&A for professional and independent game developers
Q&A for professional and enthusiast programmers
Q&A for professional programmers interested in conceptual questions about software development
Q&A for computer enthusiasts and power users
Q&A for gamemasters and players of tabletop, paper-and-pencil role-playing games
Q&A for software developers, mathematicians and others interested in cryptography
Q&A for peer programmer code reviews