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May
13 |
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accepted | Foreach range iteration over a vector<int> - auto or auto&? |
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May
13 |
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asked | Foreach range iteration over a vector<int> - auto or auto&? |
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Apr
22 |
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asked | vector<unique_ptr> resizing with push_back - how does it work? |
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Apr
11 |
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awarded | Fanatic |
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Apr
9 |
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awarded | Popular Question |
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Apr
9 |
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accepted | Getting cells in a 2D grid between two angles |
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Apr
8 |
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comment |
std::vector faster than std::unordered_set? @ChristianRau added. |
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Apr
8 |
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revised |
std::vector faster than std::unordered_set? added 273 characters in body |
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Apr
8 |
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comment |
std::vector faster than std::unordered_set? @stardust_ I understand. Do you think there is any way to speed up this method? Maybe using a custom stack allocator could improve the performance? |
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Apr
8 |
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comment |
std::vector faster than std::unordered_set? I tried it, but the performance is slower than what I currently have. |
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Apr
8 |
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comment |
std::vector faster than std::unordered_set? As I only care about returning a collection of unique Body*, I didn't use "contains" or "find" on unordered_set. I just used insert expecting it to only be filled with unique elements. |
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Apr
8 |
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comment |
std::vector faster than std::unordered_set? @ChristianRau Nope, I removed the "contains" part. |
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Apr
8 |
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comment |
std::vector faster than std::unordered_set? @stardust_ Profiler shows "getBodiesToCheck()" method as the bottleneck. If I use the std::vector version, the bottleneck inside getBodiesToCheck() (bottleneck of the bottleneck :P) is the call to "contains" |
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Apr
8 |
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asked | std::vector faster than std::unordered_set? |
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Apr
7 |
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comment |
Getting cells in a 2D grid between two angles Good idea. I understand how to do it for one quadrant, but I'm confused on how I should handle different quadrants, or a situation where a ray is in a quadrant and the other ray is in another quadrant. What if the rays make a 180° angle? How can I "walk" the inner cells for the quadrants in the middle? |
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Apr
6 |
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asked | Getting cells in a 2D grid between two angles |
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Apr
4 |
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awarded | Yearling |
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Apr
2 |
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awarded | Nice Question |
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Apr
2 |
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accepted | Does a C++11 foreach loop condition get evaluated every cycle? |
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Apr
2 |
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asked | Does a C++11 foreach loop condition get evaluated every cycle? |