Stack Exchange
log in
chat
meta
about
Stack Exchange
All Sites
Hot Questions
Top Users
Newsletters
Blogs
MrCranky
Edinburgh, United Kingdom
blackcompanystudios.co.uk
Age: 34
Run a games development studio in Edinburgh, specialising in small scale prototypes, outsourced software support, and tools and process improvement.
top
accounts
reputation
activity
favorites
subscriptions
Top Questions
18
votes
Coordinate system handling for 2D UI
rendering
gui
framework
asked Aug 4 '10 at 14:05
gamedev.stackexchange.com
11
votes
What is an achievable way of setting content budgets (e.g. polygon count) for level content in a 3D title?
engine
rendering
art
pre-production
asked Apr 13 '12 at 15:20
gamedev.stackexchange.com
Top Answers
63
Remove gradient background from UIWebView?
stackoverflow.com
26
“Press Start” screen - why?
gamedev.stackexchange.com
18
Are there important cases when one needs to know how to program sort algorithms in game programming?
gamedev.stackexchange.com
18
What's the best head-bob formula?
gamedev.stackexchange.com
17
Was C++ designed for speed, and is it better to not use high level features when teaming with inexperienced programmers?
gamedev.stackexchange.com
17
Correct way to abstract an XBox Controller
gamedev.stackexchange.com
15
What is an achievable way of setting content budgets (e.g. polygon count) for level content in a 3D title?
gamedev.stackexchange.com
12
How do I make my rain effect look more like rain and less like snowfall?
gamedev.stackexchange.com
10
What are the hot dev positions in game industry?
gamedev.stackexchange.com
10
How to organize a game engine in C++? Is my use of inheritance a good idea?
gamedev.stackexchange.com
9
'Zoning' up areas on a large tile map, as well as dungeons
gamedev.stackexchange.com
8
Why registering for push notifications every time a user launch an app?
stackoverflow.com
8
How would you handle different aspect ratios in a 2d platformer?
gamedev.stackexchange.com
8
How do I design a game framework for fast reaction to user input?
gamedev.stackexchange.com
7
How do you prevent inflation in a virtual economy?
gamedev.stackexchange.com
7
Cyclic Dependencies
gamedev.stackexchange.com
7
How to tie a bullet release with a firing animation
gamedev.stackexchange.com
7
Find a line that connects the outer most points in a set of points
gamedev.stackexchange.com
7
Algorithm to see if two voxels are interconnected
gamedev.stackexchange.com
6
How to handle Multiple-accounts creation and cheating?
gamedev.stackexchange.com
6
Anti-Cheat for MMOs issues and solutions?
gamedev.stackexchange.com
6
What's a good data structure solution for a scene manager in XNA?
gamedev.stackexchange.com
6
How to build a “traffic AI”?
gamedev.stackexchange.com
6
What does “kTriangles/s” mean in hardware graphics benchmark reports?
gamedev.stackexchange.com
5
List of resolutions
gamedev.stackexchange.com
5
Easiest way to compute closest point between two triangular meshes
gamedev.stackexchange.com
5
How do I determine my games minimum hardware/software requirements?
gamedev.stackexchange.com
Stack Exchange works best with JavaScript enabled