I'm a hobby programmer, who has experience in a whole range of languages, however C# is the language of choice whether it's for Mono, .NET or embedded .NET MicroFramework.
I've mostly delved into hacking and reverse engineering in the past, where I successfully made a map for Warcraft III with active joining and leaving as opposed to waiting for all players to be ready and an arbitrary player limit instead of the normal limit of 12 players. In the past few years though, I've been tinkering with game development and that's how I ended up here.
Outside of that, I also do hobby electronics and robotics on a very amateur level.
- Want to utilize gamepads in Silverlight? Look no further!
Q&A for professional and independent game developers
Q&A for professional and enthusiast programmers
Q&A for gamemasters and players of tabletop, paper-and-pencil role-playing games
Q&A for passionate videogamers on all platforms
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Q&A for professional programmers interested in conceptual questions about software development
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Q&A for users of TeX, LaTeX, ConTeXt, and related typesetting systems
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Q&A for apps, scripts, and development with the Stack Exchange API
Q&A for meta-discussion of the Stack Exchange family of Q&A websites
Q&A for people studying math at any level and professionals in related fields
Q&A for pro webmasters
Q&A for user experience researchers and experts
Q&A for professional robotic engineers, hobbyists, researchers and students
Q&A for peer programmer code reviews