supernova workflow:

to Malt

All in all, you don't cast the return value of malloc(), because:

in C is not required;

In C++ it would be required but in C++ you don't use malloc() anyway.

stack/heap in face:



whoop whoop note...

Für schatz. Kp worums geht aber katze:

Beste: ! Undefined-Behavior at its best, is it -boundary break? -bad pointer arithmetic? Or just -ignore of aliasing?


Your momma's so fat, that when she sat on a binary tree she turned it into a sorted linked-list in O(1).

true leery?

glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); glDisable(GL_DEPTH_TEST); // set the top left to 0,0 and the bottom right to 800 by 600 glOrtho(0,800,600,0,1.0,-1.0);