At the age of 14 I started programming in PowerPoint’s VBScript environment, quickly after that I switched to Visual Basic 6 learning basic programming skills. A few years later I applied these skill to write my first ‘database’ application for the Salida youth crisis relief center. The application used VB6 and flat files on an FTP server to mimic a real database. Around the same time I wrote my first game, a two player top-down shooter. A year later I rewrote the database application in C#, now using a real database (MySQL) which allowed users to really work together. This application is still used daily by approximately 20 people at Stichting Cardan.
Since 2008 I started focusing on games. In 2008 I discovered Microsoft’s XNA framework (a managed DirectX wrapper for PC, Xbox and Windows Phone). Since then I’ve been an active member of the XNA community. While I was learning the framework and general game development techniques I started keeping a blog. At this blog I periodically post tutorials and code snippets. I also wrote a few tutorials for popular XNA sites like www.ziggyware.com (now defunct) and www.sgtconker.com (renamed to MadGameDev). With these tutorials I won a couple of prizes.
In 2010 I met a few game designers and artists working on the game Hollandia. They had just won a Dutch Game Award but their programmer was unable to continue working on the game engine, which caused the project to stall. I rewrote most of their engine and coupled it to an existing physics framework. Around the same time I worked with a 15 man strong team on an extensive web shop project for Q-Free. We developed a process that automatically pulled new releases from source control and integrated them into our web shop.
While finishing up my Bsc. in Computing Science I worked at Science LinX (2009-2012) where I grew from a system administrator to serious game developer with a diverse set of responsibilities, from building exhibits to managing projects.
January 2015 I graduated Cum Laude and I now poses a master's degree from Utrecht University. During my master I also I interned at Abbey Games (creators of Reus). Currently I work as a programmer for SilverFit where I use the Kinect camera to help the elderly recover or stay fit.
Q&A for professional and independent game developers
Q&A for professional and enthusiast programmers
Q&A for professional programmers interested in conceptual questions about software development
Q&A for members of the workforce navigating the professional setting
Q&A for meta-discussion of the Stack Exchange family of Q&A websites
Q&A for people studying math at any level and professionals in related fields
Q&A for academics and those enrolled in higher education
Q&A for enthusiasts and power users of Windows Phone OS
Q&A for users of TeX, LaTeX, ConTeXt, and related typesetting systems
Q&A for people interested in statistics, machine learning, data analysis, data mining, and data visualization
Q&A for professional mathematicians
Q&A for passionate videogamers on all platforms
Q&A for road warriors and seasoned travelers
Q&A for mechanics and DIY enthusiast owners of cars, trucks, and motorcycles
Q&A for information security professionals
Q&A for movie and tv enthusiasts
Q&A for theoretical computer scientists and researchers in related fields
Q&A for linguists, etymologists, and serious English language enthusiasts
Q&A for science fiction and fantasy enthusiasts
Q&A for system and network administrators
Q&A for peer programmer code reviews
Q&A for writers/artists using science, geography and culture to construct imaginary worlds and settings