Natural born curious, gamer, and dreamer, I always loved to smash my keyboard randomely waiting for cool things to happen. Even if I made a lot of different stuff back then, I decided very early that my professional life would be full of video games. I worked several years on AAA console games for big publishers and now I'm making my way as an independant with my own company Monkey Moon.
Find more about me on my blog.
Q&A for professional and independent game developers
Q&A for professional programmers interested in conceptual questions about software development
Q&A for professional and enthusiast programmers
Q&A for cartographers, geographers and GIS professionals
Q&A for Graphic Design professionals, students, and enthusiasts
Q&A for professional and amateur chefs
Q&A for active researchers, academics and students of physics
Q&A for those using, extending or developing Emacs