Interested in Game Development, Performance, C++, C#.
Using XNA ContentPipeline to export a file in a machine without full XNA GS
asked Mar 19 '12 at 0:16
Why does my game not update unless I'm moving the mouse?
How to create a mathematical mechanism in order for a game to be balanced?
What are some strategies for parsing user input in a text adventure?
How common is automated testing in game development?
Is it possible to view the back buffer while it is being drawn?
Game has noticeable frame drops but when through a profiler it always runs smooth