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Christopher Horenstein

Portland, OR

achrisfling.com

Age: 24

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Top Questions
43 votes

How is 2D lighting implemented?

xna 2d lighting graphic-effects asked Sep 30 '10 at 4:29
gamedev.stackexchange.com

13 votes

Creating an electricity/lighting/tesla coil effect in a 2D XNA game?

2d graphics-programming xna-4.0 graphic-effects asked Jan 21 '11 at 16:10
gamedev.stackexchange.com

11 votes

How can I design an effective game object interaction scheme with a component-based architecture?

game-design architecture xna c# component-based asked Sep 27 '10 at 19:51
gamedev.stackexchange.com

10 votes

In-Game Level Design with XNA?

xna-4.0 tiles asked Nov 20 '10 at 18:41
gamedev.stackexchange.com

6 votes

How are components properly instantiated and used in XNA 4.0?

xna xna-4.0 component-based input asked Oct 17 '10 at 19:02
gamedev.stackexchange.com

6 votes

XNA 4.0 Post-Processing Libraries?

open-source libraries xna-4.0 graphic-effects post-processing asked Nov 16 '10 at 0:06
gamedev.stackexchange.com

5 votes

Is it worth it to use Bullet for 2D physics instead of Box2D for the sake of learning Bullet?

c++ physics box2d bullet-physics asked Dec 1 '10 at 23:06
gamedev.stackexchange.com

5 votes

What version of Java should I target for applets?

java web slick asked Mar 17 '11 at 20:50
gamedev.stackexchange.com


Top Answers
13
Tips for creating great game trailers
gamedev.stackexchange.com

7
Where can I find a free dictionary of words?
gamedev.stackexchange.com

5
Your recommendation for path construction from a single background image?
gamedev.stackexchange.com

5
Car (or other “object”) acceleration and braking: how to?
gamedev.stackexchange.com

5
2d map: how to manage it?
gamedev.stackexchange.com

5
How is 2D lighting implemented?
gamedev.stackexchange.com


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