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Christopher Horenstein
Portland, OR
achrisfling.com
Age: 24
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Top Questions
43
votes
How is 2D lighting implemented?
xna
2d
lighting
graphic-effects
asked Sep 30 '10 at 4:29
gamedev.stackexchange.com
13
votes
Creating an electricity/lighting/tesla coil effect in a 2D XNA game?
2d
graphics-programming
xna-4.0
graphic-effects
asked Jan 21 '11 at 16:10
gamedev.stackexchange.com
11
votes
How can I design an effective game object interaction scheme with a component-based architecture?
game-design
architecture
xna
c#
component-based
asked Sep 27 '10 at 19:51
gamedev.stackexchange.com
10
votes
In-Game Level Design with XNA?
xna-4.0
tiles
asked Nov 20 '10 at 18:41
gamedev.stackexchange.com
6
votes
How are components properly instantiated and used in XNA 4.0?
xna
xna-4.0
component-based
input
asked Oct 17 '10 at 19:02
gamedev.stackexchange.com
6
votes
XNA 4.0 Post-Processing Libraries?
open-source
libraries
xna-4.0
graphic-effects
post-processing
asked Nov 16 '10 at 0:06
gamedev.stackexchange.com
5
votes
Is it worth it to use Bullet for 2D physics instead of Box2D for the sake of learning Bullet?
c++
physics
box2d
bullet-physics
asked Dec 1 '10 at 23:06
gamedev.stackexchange.com
5
votes
What version of Java should I target for applets?
java
web
slick
asked Mar 17 '11 at 20:50
gamedev.stackexchange.com
Top Answers
13
Tips for creating great game trailers
gamedev.stackexchange.com
7
Where can I find a free dictionary of words?
gamedev.stackexchange.com
5
Your recommendation for path construction from a single background image?
gamedev.stackexchange.com
5
Car (or other “object”) acceleration and braking: how to?
gamedev.stackexchange.com
5
2d map: how to manage it?
gamedev.stackexchange.com
5
How is 2D lighting implemented?
gamedev.stackexchange.com
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