My nickname, akuritsu came out of a Japanese phrasebook. I was going to create an account for a game, but I needed a cool name. I found the two coolest words that I could think of at the time, and put them together. So, akuritsu means death stance. (I was about 8 at the time).
The reason I joined stackoverflow is when I was doing a school project about developing an iPhone game, the website kept on popping up with answers.
I am just a schoolboy, who lives in a house with his family, goes to school everyday, and does stuff on his weekends.
|
May
21 |
|
awarded | Supporter |
|
May
21 |
|
comment |
Implementing marginfigure @texenthusiast That solved the question, if you want to make your comment an answer, I'd gladly accept it. |
|
May
20 |
|
comment |
Implementing marginfigure @texenthusiast There, I've added a MWE, at least for me it reproduces the errors. Thankyou for all the guidance. |
|
May
20 |
|
revised |
Implementing marginfigure added 253 characters in body |
|
May
20 |
|
awarded | Editor |
|
May
20 |
|
comment |
Implementing marginfigure @godbyk I've just edited the question, but I don't think its what you really want. Sorry I'm new, but could you explain in more detail what you need? |
|
May
20 |
|
revised |
Implementing marginfigure added 239 characters in body |
|
May
20 |
|
awarded | Student |
|
May
20 |
|
asked | Implementing marginfigure |
|
May
19 |
|
awarded | Autobiographer |
|
May
10 |
|
awarded | Popular Question |
|
Apr
24 |
|
awarded | Popular Question |
|
Mar
27 |
|
awarded | Popular Question |
|
Sep
21 |
|
awarded | Custodian |
|
Jul
12 |
|
comment |
Action on press CCMenuItem. not on unpress @LeeIII In that case, you'd want to create a sprite and then whenever the touch is detected on that sprite, it calls a method of your choosing (which could include the fan's spinning animation for example). |
|
Jul
2 |
|
comment |
boundingBox still there after child is removed well when the two sprites collide, I call a method, which adds +1 to a score. What happens is that the first time that they collide, there is +1 added to the score, and the first sprite disappears. However, anytime that the second sprite hovers over the where the first sprite 'died', additional points are added. |
|
Jul
1 |
|
asked | boundingBox still there after child is removed |
|
Jun
11 |
|
awarded | Caucus |
|
Jun
11 |
|
accepted | Collision detection does not return anything |
|
Jun
11 |
|
comment |
NSMutableArray out of instances of sprites Thank you! This was just what I was looking for |