Engineer, philosopher, former cult radio show host and part-time programmer and poker-player.
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2d
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awarded | Autobiographer |
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May
7 |
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awarded | Notable Question |
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Apr
4 |
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awarded | Nice Question |
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Mar
16 |
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revised |
NL100: River Shove with Ace-High? edited body |
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Feb
27 |
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answered | NL100: River Shove with Ace-High? |
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Feb
6 |
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awarded | Revival |
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Feb
3 |
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awarded | Yearling |
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Feb
3 |
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awarded | Yearling |
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Jan
30 |
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awarded | Yearling |
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Jan
11 |
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awarded | Popular Question |
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Jan
8 |
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comment |
Smallest Width for Galaxy S and Galaxy S2 That hasn't been my experience. I have the S2 emulated as 480x800,hdpi,normal & the S3 at 1280x720,xhdpi,normal. The screenshots from my emulator look pretty damn close to what users have sent me from their real devices. One comment though -- text and things on your computer monitor can seem hopelessly too large if you don't use the size scaling feature of the emulator. e.g. on my 22" monitor, I need to scale the emu display by 0.4-0.5 to make it the "actual" phone size. Even then, text can look comically large, but holding up my actual phone to the monitor convinced me that this is correct |
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Jan
7 |
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answered | Android: advanced Color Picker Dialog |
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Jan
7 |
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comment |
Prevent previous activity comsuming touch event Does your 2nd Activity have a Dialog view? If so, setCancelable(false) may be what you want.
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Jan
6 |
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comment |
Smallest Width for Galaxy S and Galaxy S2 I think what you're missing is that even the real Galaxy SII will have a sw of 320dp, and NOT 340. So you are emulating the real device accurately |
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Jan
5 |
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asked | Fragment animations end at wrong position with status bar present |
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Jan
4 |
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answered | Smallest Width for Galaxy S and Galaxy S2 |
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Jan
4 |
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comment |
Smallest Width for Galaxy S and Galaxy S2 You're misunderstanding me. You are emulating the real device correctly. The Android OS (not the emulator) does not "support" dpis that are not 120,160,240, or 320, so it takes the closest one. Link provided in answer. |
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Jan
3 |
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comment |
Smallest Width for Galaxy S and Galaxy S2 This hasn't anything to do with the emulator. It's a feature of the framework. You'll have the same problems on the actual device |
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Jan
1 |
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awarded | Popular Question |
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Dec
28 |
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comment |
Smallest Width for Galaxy S and Galaxy S2 afaik, the framework doesn't use the actual density but "rounds off" to the nearest of 120, 160, 240, 320px, corresponding to low, med, high and x-high. So both your devices would report sw=320. This can lead to irregular results -- I also have issues with this on Galaxy devices |