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dreta
Poland
Age: 24
GitHub:
https://github.com/dreta
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Top Questions
12
votes
Why did the old 3D games have “jittery” graphics?
3d
3d-engines
asked Apr 5 '12 at 7:00
gamedev.stackexchange.com
8
votes
Articles about a plot in an open world
game-design
asked Feb 19 '12 at 8:21
gamedev.stackexchange.com
6
votes
Decal implementation
graphics-programming
decal-system
asked Jul 11 '12 at 9:42
gamedev.stackexchange.com
6
votes
Determining whether two fast moving objects should be submitted for a collision check
collision-detection
physics
asked Dec 20 '12 at 2:06
gamedev.stackexchange.com
5
votes
Sorting objects before rendering
opengl
glsl
graphics-programming
asked May 27 '12 at 17:35
gamedev.stackexchange.com
Top Answers
15
Starting out with OpenGL when most tutorials are out of date
gamedev.stackexchange.com
11
How to achieve graphics like those in Spy Mouse
gamedev.stackexchange.com
11
Tetris : Effective rotation
gamedev.stackexchange.com
10
Set Checkpoints vs. Player Saves
gamedev.stackexchange.com
10
How to make a 2D Terrain with opengl?
gamedev.stackexchange.com
10
Game programming: common methods and design patterns
gamedev.stackexchange.com
10
Good resources for learning modern OpenGL (3.0 or later)?
gamedev.stackexchange.com
6
Why does CameraZ=0 result in no render?
gamedev.stackexchange.com
5
What are examples of games with “minimalist” models/art assets
gamedev.stackexchange.com
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