Apple software engineering. Supporting third party developers in Apple DTS Graphics. All graphics frameworks (2D, PDF, Printing, Core Animation, SpriteKit, primarily, OpenGL and Metal) on all Apple platforms, iOS/Mac/Apple-TV.
Yurimaru: "Tessai.. You must give it up this time. We have more pressing matters."
Q&A for professional and enthusiast programmers
Q&A for computer enthusiasts and power users
Q&A for contractors and serious DIYers
Q&A for power users of Apple hardware and software
Q&A for professional and independent game developers