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Nat Weiss

paralaxer.com

Age: 33

Author of a Cocos2d-X book and an iPhone RPG engine.

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10
14 votes
2 answers

RTS Game Protocol

movement rts Jul 25 '11 at 22:25 BlueRaja - Danny Pflughoeft
gamedev.stackexchange.com

8
8 votes
3 answers

Networking in real-time strategy games

algorithm networking strategy Sep 1 '11 at 10:04 oberhamsi
gamedev.stackexchange.com

3
7 votes
1 answer

Need help choosing the right networking approach/platform for an RTS

networking rts Oct 5 '10 at 6:43 Andrew Wang
gamedev.stackexchange.com

5
5 votes
1 answer

Net code: What are your expected and max latency and packet loss targets?

architecture networking Dec 19 '10 at 23:56 coderanger
gamedev.stackexchange.com

4
3 votes
2 answers

Is there a library or a framework that handles networking in an RTS?

networking framework rts libraries Sep 26 '11 at 0:11 pek
gamedev.stackexchange.com

1
2 votes
3 answers

How do I implement delta-only data packet updates in UDP?

c++ networking Apr 19 '12 at 21:12 user15498
gamedev.stackexchange.com

1
1 vote
1 answer

Will Apple App Store recompress my screenshots when publishing the app?

compression apple application store screenshots Mar 29 '11 at 14:27 Ludovic Landry
stackoverflow.com


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