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27
awarded Popular Question
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20
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12
awarded Nice Answer
Apr
7
awarded Necromancer
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31
awarded Famous Question
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24
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Mar
7
comment How do I speed up folder generating for loops?
ahhh my eyes.... Seriously though you have no multi-threading which is a major bottle neck. Also, you only go 4 levels deep (456,976 folders), 5 deep would be 11,881,376. You could replace your 4 for loops with recursion for improved readability. If you got rid of the case statement and used an array you would get a performance boost. Lastly despite all your planned mischief it's trivial to delete the entire tree of folders in a single quick operation.
Jan
26
awarded Notable Question
Jan
20
revised Cannot add more than 32 messages in Azure Queue
deleted 10 characters in body
Dec
15
revised Azure Service Bus queue messages got stuck
deleted 10 characters in body
Dec
6
comment Find all references of a dll in a project
I was not looking for projects that reference the dll, I was looking for which classes use the members defined in the dll.
Dec
2
revised size of a sql table variable without using DATALENGTH
edited body
Nov
17
awarded Supporter
Sep
29
comment SharePoint Cross Domain Request with jQuery
This link is broken but you can use web.archive.org/web/20120621093453/http://… instead
Sep
10
comment How can I implement a short-cut grass effect?
You can use parallax occlusion mapping and write to the depth buffer to occlude the foot and that is most likely the technique being used. The Uber shader does that have a look at the downloadable demo. assetstore.unity3d.com/en/#!/content/39959
Sep
10
awarded Supporter
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