pcezanne at enkilabs dot com

1d
comment Pre-load an AVPlayer streaming video
Hmmm, that would involve a minor re-architecture of how our progress screen and playback screen interact. (One pushes the other, but that just might be worth it.) Also, I may be able to keep the AVPlayer as a singleton and just pass it to the new window once playbackLikelyToKeepUp is true.
1d
reviewed Reviewed Problem with processing .CR2 format in Linux
1d
reviewed Reviewed Why is there no image noise in my webcam dark frame photographs?
1d
reviewed Reviewed How to calculate mean/average photo color in GIMP?
1d
reviewed Reviewed Nikon D800 Image Not Sharp
1d
reviewed Close Why did Nikon stop producing the T series close up lenses?
1d
reviewed Close What specific features do people upgrade camera bodies for?
1d
reviewed Close Multiple cameras tethering?
2d
comment UIImage show in iOS7 but not in iOS8 Version NSFileManager Issues
ahhh, I see your edits. Yes, not a display issue. Wish I could help more...
Oct
22
comment UIView not resizing when rotated with a CGAffineTransform under iOS8
Interesting. Our app has several iOS8 visual anomalies, they've not made it to the top of my To Do list yet but I'll certainly remember this when they do. BTW, what do you override UITraitCollections to do?
Oct
22
comment UIImage show in iOS7 but not in iOS8 Version NSFileManager Issues
check the coordinates of the view that displays the image. It may be off screen. Try RevealApp on your dev machine. Great tool.
Oct
22
comment animateWithDuration's completion block is being called more than once
notice the incorrect ] in the NSString stringWithFormat line... that's why duration prints as zero...
Oct
22
comment animateWithDuration's completion block is being called more than once
oh that is interesting!
Oct
21
comment animateWithDuration's completion block is being called more than once
duration isn't zero. (delay is zero) Duration is anything from 15 to 20 seconds.
Oct
21
asked animateWithDuration's completion block is being called more than once
Oct
21
comment iPhone Simulator is running the wrong code
Drat, it was an idea. I guess you haven't solved this yet. I feel your pain.
Oct
21
comment iPhone Simulator is running the wrong code
is Xcode5 even ON the machine?
Oct
20
comment NSOperationQueue - performance issues
No other uploads start. The app is doing other things, in particular, waiting for the upload to start so it can start a visual animation. However, we add 3 files to the queue, a jpg, low rez movie and a high rez movie. The jpg has started and finished while we wait. But yes, it could very well be that we are waiting for our server. I'll check that.
Oct
20
comment NSOperationQueue - performance issues
correct, we're using our own NSOperationQueue with a ReskKit operation. I'm not the original author of this code but I strongly suspect that that is why we are not using it.
Oct
20
comment NSOperationQueue - performance issues
Yes, I do need to find out what it is doing, that's next on my list. I've wrapped the entire "request an upload" in a GCD queue because the initial server query takes some time and I wanted that off the main thread. I created a single GCD queue and reuse that in a singleton.
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