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Valinhos, Brazil
criadordejogos.wordpress.com
Age: 25
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Top Questions
27
votes
Solving random crashes
c++
debugging
crash
lua
mingw
asked Aug 9 '10 at 6:34
stackoverflow.com
21
votes
Improving without mentor
learning
career-development
mentor
asked Sep 21 '12 at 19:38
programmers.stackexchange.com
16
votes
Developing for Mac, without a Mac
c++
osx
asked May 8 '10 at 21:50
stackoverflow.com
14
votes
Low visibility tags are too hard to moderate
discussion
tags
moderation
niche-area
asked Feb 21 at 22:27
meta.stackoverflow.com
14
votes
How can I record my vector graphics game without blurring the graphics?
marketing
trailer
video
screen-recording
asked Jul 26 '10 at 17:44
gamedev.stackexchange.com
11
votes
Fastest way to create a simple particle effect
graphics
opengl
graphics-programming
asked Jul 27 '10 at 12:07
gamedev.stackexchange.com
10
votes
custom viewgroup example please?
android
viewgroup
asked Apr 14 '11 at 12:15
stackoverflow.com
7
votes
How does the Brainfuck Hello World actually work?
hello-world
brainfuck
asked May 30 at 12:57
stackoverflow.com
7
votes
Finding testers
marketing
testing
asked Jul 21 '10 at 20:59
gamedev.stackexchange.com
7
votes
Why the shareware (not demo) model died?
marketing
distribution
business-model
asked Jul 22 '10 at 23:41
gamedev.stackexchange.com
1
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Top Answers
15
Have any classic NES games been open-sourced?
stackoverflow.com
7
Recommended 2D Game Engine for prototyping
gamedev.stackexchange.com
7
What has your experience been with Torque products?
gamedev.stackexchange.com
6
For 2D games, is there any reason NOT to use a 3D API like Direct3D or OpenGL?
gamedev.stackexchange.com
6
Fastest way to create a simple particle effect
gamedev.stackexchange.com
5
Overlay 2d weapon sprite over character sprite?
stackoverflow.com
5
Custom collision
stackoverflow.com
5
How to protect a developed game?
gamedev.stackexchange.com
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